So keep on keeping on without any hinders to your editing workflow. What does this mean, you ask? When you select a hidden object in the Outliner, instead of completely disappearing when you try to edit your object, it will appear as a mesh so you can more easily make edits. Good news.hidden objects are now editable. Again, more control in your Scenes - and consistency. Before this change, only top-level visibility for Section Planes could be saved per Scene. Why? Since Section Planes are grouped with objects, we want to make sure they behave like objects in terms of visibility per Scene. Keeping with the Scene theme, you can now save Section Plane visibility per Scene. This gives you better visibility control per Scene. You will see a new checkbox in the Scenes panel that lets you save the visibility state of hidden objects. We split up hidden geometry and objects so you can save them separately on a Scene-by-Scene basis. Now that you have better toggling visibility with hidden geometry and objects, we decided to take it a step further. For this release, we gathered some of your feedback and polished up existing features with exciting additions and improvements that will have your workflow beaming with pride. That's why we are excited to announce our 2020.1 release. As we've said in the past, we take feedback from our users seriously.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |